Ritual Feats

Ritual Feats are a specific type of Epic Feat, and thus may only be purchased during epic advancement (and not as part of obtaining 6th level). They allow Clerics, Wardens, and Mystics to cast a spell that is higher than 3rd level for their class.

Generalized Prerequisites: 6th level Cleric/Mystic/Warden, ranks in Spellcraft equal to the spell’s level, Spell Focus in the school of the spell.

Expenditure of Spells: Use of a ritual feat requires the expenditure of spell levels from a particular school. Clerics, Druids, and Mystics must have the spells of the required school prepared before beginning the ritual. More levels than needed may be used to satisfy the requirement (e.g. only a 2nd level abjuration spell is needed, but the caster only has a 3rd level one memorized) but they have no extra effect.

Casting Time: The casting time in the ritual feat description already includes the casting and expenditure of all required spells. The casting time for the ritual is typically one hour for spells that are ordinarily cast in one round or less.

Components: All components of the spell the feat is named for are utilized as per the spell description. Components are not required for any expended spells. If the feat requires casting of a spell than that required spell’s components are also needed.

Range: The range of the ritual is the range of the spell the ritual is named for. Unless otherwise indicated, the target must be within range for the entire casting time. Ritual spells may not be used in the creation of magic items.

Concentration: The level of the spell the ritual is named for counts as the spell level for the purpose of concentration checks.

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Ritual Feats

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FeatPrerequisitesSummary
Spell Focus (Abjuration), Spellcraft 5 ranks, 6th-level Cleric or Warden
Reverse magical alignment change.
Ritually remove burden of misdeeds from subject and reverse magical alignment change.
Benefit: You can use Atonement, as the spell, but with a casting time of twelve hours. The ritual requires the expenditure of five levels of prepared abjuration spells.
Spell Focus (Abjuration), Spellcraft 5 ranks, 6th-level Mystic or Cleric
Remove unwanted enchantments.
Ritually free subjects from enchantments, transmutations, and curses.
Benefit: You can use Break Enchantment, as the spell, but with a casting time of one hour. The ritual requires the expenditure of five levels of prepared abjuration spells.
Spell Focus (Transmutation), Spellcraft 5 ranks, 6th-level Warden
Change wind direction and speed.
Changes wind direction and speed.
Benefit: You can use Control Winds as the spell, with a casting time of one hour. The ritual requires the expenditure of five levels of transmutation spells.
Spell Focus (Abjuration), Spellcraft 5 ranks, 6th-level Mystic or Cleric
Force a creature back to its nature plane.
Ritually force a creature to return to its native plane.
Benefit: You can use Dismissal, as the spell, with a casting time of one hour. The ritual requires the expenditure of four levels of prepared abjuration spells for a Cleric, and five levels of prepared abjuration spells for a Mystic.
Spell Focus (Divination), Spellcraft 4 ranks, 6th-level Warden
Gain a useful piece of advice.
Provides useful advice for specific proposed actions.
Benefit: You can use Divination as the spell, with a casting time of one hour. The ritual requires the expenditure of four levels of divination spells.
Spell Focus (Enchantment), Spellcraft 5 ranks, 6th-level Mystic, Evil Alignment
Exercise full mental control over a humanoid.
Controls humanoid telepathically.
Benefit: You can use Dominate Person as the spell, with a casting time of one hour. The ritual requires the expenditure of five levels of enchantment spells.
Spell Focus (Evocation), Spellcraft 5 ranks, 6th-level Cleric or Warden
Turn a particular area into a holy site.
Ritually designates a location as holy or unholy.
Benefit: You can use the Hallow spell with the casting time of 24 hours. The ritual requires the expenditure of five levels of evocation spells.
Spell Focus (Divination), Spellcraft 4 ranks, 6th-level Mystic
Sense a nearby creature's location.
Indicates direction to familiar creature.
Benefit: You can use Locate Creature as the spell, with a casting time of one hour. The ritual requires the expenditure of four levels of divination spells.
Spell Focus (Conjuration), Spellcraft 4 ranks, 6th-level Cleric
Detoxify venom in a touched subject.
Ritually immunize subject against poison or detoxify venom in a subject.
Benefit: You can use Neutralize Poison on a target creature, as the spell, with a casting time of one hour. The ritual requires the expenditure of four levels of conjuration spells. If the target is already under the effect of Delay Poison, then only two levels of conjuration spells are required.
Spell Focus (Abjuration), Spellcraft 4 ranks, 6th-level Mystic
Remove a cruse from an object or person.
Ritually free an object or a person from a curse.
Benefit: You can use Remove Curse, as the spell, with a casting time of one hour. The ritual requires the expenditure of four levels of abjuration spells.
Spell Focus (Conjuration), Spellcraft 4 ranks, 6th-level Cleric
Cure ability score drain and other similar effects.
Ritually restore levels, ability score drains, and fatigue.
Benefit: You can use Restoration, as the spell, with a casting time of one hour. The ritual requires the expenditure of four levels of conjuration spells.
Spell Focus (Divination), Spellcraft 5 ranks, 6th-level Mystic, Cleric, or Warden
Observe subjects from a distance.
Spies on subject from a distance.
Benefit: You can use Scrying as the spell, with a casting time of 24 hours. The ritual requires the expenditure of five levels of divination spells.
Spell Focus (Transmutation), Spellcraft 6 ranks, 6th-level Mystic
Restore a petrified creature.
Ritually restore a petrified creature.
Benefit: You can use Stone to Flesh as the spell, with a casting time of one hour. The ritual requires the expenditure of six levels of transmutation spells.