Hearth and Blade: Patch 1-2

The following changes were made to the Hearth and Blade roleplaying game on August 14, 2016.

Nailheads

Nailheads have been added to the bestiary!

Nailheads are small anthropods that reside in mines and other caves that are rich in ore. In their natural form, nailheads have soft limbless bodies, resembling oversized silk worms, and pose no threat to adventurers. However, if allowed near any sort of metal, nailheads are capable of ingesting the material and excreting it as metallic silk. The silk has the same qualities of whatever metal was ingested and can be spun into webs and other constructs. Nailheads specifically use this material to craft durable exoskeletons for themselves, complete with their eponymous large spiked horns. Nailheads become aggressive and territorial when armoured in such a manner and can pose a major threat to unprepared adventurers – especially if they’ve been feasting on particularly remarkable ore.fillermonster

Nailheads are an original creation for Hearth & Blade, and are featured heavily in the game’s setting and lore. Expect to see more variations down the line, including new metal subtypes and sizes.

Hearth and Blade: Patch 1-1

The following changes were made to the Hearth and Blade roleplaying game on March 16, 2016.

Delver

  • Replaced “Artificer” with “Discipline”, a new class ability that allows the delver to choose a field of study that grants specific skill bonuses, bonus spells, and bonus special weapon qualities for their Imbued Firearm.
  • Renamed “Enhanced Ammunition” to “Imbued Firearm” and retooled the ability to differentiate it from the Arcane Archer prestige class.
  • Updated class skills and added/reworded several Insights.
  • Various minor copy changes to reflect the new design of the class.