A chill runs down your spine as a small obsidian spectre drifts forward and fixates its single yellow eye upon you.
Likho (CR 3)
CE Small undead (incorporeal)
Init +6; Senses darkvision 60 ft.; Perception +7
Aura fear (30 ft., DC 14)
AC 16, touch 16, flat-footed 14 (+3 deflection, +2 Dex, +1 size)
hp 22 (3d8+9)
Fort +4, Ref +3, Will +4
Defensive Abilities incorporeal; Immune undead traits
Weaknesses sunlight powerlessness
Speed fly 40 ft. (perfect)
Melee incorporeal touch +5 touch (1d6 Wisdom damage)
Str —, Dex 14, Con —, Int 10, Wis 12, Cha 16
Base Atk +2; CMB +3; CMD 16 (can’t be tripped)
Feats Flyby Attack, Improved Initiative
Skills Fly +18, Intimidate +9, Perception +7, Stealth +12
Darkvision (60 feet) You can see in the dark (black and white only).
Fear Aura (30 feet, DC 14) Foes within radius are affected by the fear spell.
Sunlight Powerlessness (Ex) In natural sunlight can’t attack and are staggered.
Environment any land
Some of the evils of Yavmir are brought to life through magic while are others borne from the land itself. The mysterious spirits known as Likho come into being in a different manner – forged from the fears and negative emotions of normal humans.
Likho most often form in small communities during periods of extreme duress. Perhaps a township suffering through a harsh drought, a kingdom victim to a pallid plague, or a region victimized by a rash of murders. These hardships can cause negative emotions to fester and grow, eventually coalescing into a dark and tangible spectre.
Small and relatively weak at first, a Likho will stealthily drift through populated areas feeding on the anger, despair, and suffering in order to continue its twisted growth. When they have reached full size they become more brazen in their tactics, stalking the streets at night while using their grotesque appearance to sow fear – all the while feasting upon the dread of their victims.
Likho can take a variety of shapes, but all share a single large yellow unblinking eye. Their shadowy charcoal-grey bodies glide through the night air silently, ever in search of their next meal.