Almas (CR 3)

Tall, hairy, and powerfully built, this humanoid moves with a peaceful grace despite its intimidating horns.

Almas (CR 3)

XP 800
Almas
N Large humanoid
Init +1; Senses darkvision 60 ft.; Perception +6


Defense


AC 14, touch 10, flat-footed 13 (+1 Dex, +4 natural, -1 size)
hp 25 (3d8+12)
Fort +6, Ref +2, Will +2


Offense


Speed 30 ft.
Melee gore +6 (1d4+5), slam +6 (1d6+5)
Space 10 ft.; Reach 10 ft.


Statistics


Str 20, Dex 12, Con 16, Int 8, Wis 12, Cha 8
Base Atk +2; CMB +8; CMD 19
Feats Self-sufficient, Toughness
Skills Heal +3, Perception +6, Stealth +6, Survival +11
SQ woodland stride


Special Abilities


Darkvision (60 feet) You can see in the dark (black and white only).
Woodland Stride (Ex) 
An almas can move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at normal speed and without taking damage or suffering any other impairment. Undergrowth that has been magically manipulated to impede movement still affects the Almas.


Ecology


Illustration Credit: Einar Martinsen, Concept Artist

Environment forests
Organization solitary
Treasure none

Almas are an elusive species that live on the fringes of civilization, most commonly in the lands of Tol and Hakar. Said to be distant relatives of the Olbishim, these hulking humanoids roam through frigid mountains and dense forests in search of food, water, and shelter from the elements.

Gigantic, intelligent, and roughly human in shape, Almas are saturated from head to toe with thick, brown-gray hair and bear two large horns atop their head. Although possessing great strength, they rarely engage in physical combat; fearful of those who once enslaved their cousins and cast the land into unending winter. Instead, Almas choose to remain unseen, with many dismissing their existence as hearsay, misinformation, or even fairy tales.

Almas tend to be solitary creatures, meeting only briefly with other members of their species to mate and raise their quick-developing young. It is incredibly rare to come across one of these creatures in the wild, and almost unimaginable to encounter a small group. Although generally peaceful and evasive, an Almas that is cornered or threatened can quickly become a terrible foe.